Season 3. Three new relics, three new legendaries, and a new way to upgrade.
NewThree new relics: Lightning, Ocean and Void.
NewThree new legendaries: Keraunos, Void Key and Tidecaller.
NewLegendary blueprints are handed in at temple altars. Only one of each legendary can exist at a time.
NewA legendary takes 5 minutes to forge. The Forge only starts a craft in its weekly window.
New/withdraw turns tiers back into Relic Shards.
NewRemoving an infusion is free.
BalanceUpgrading a relic costs 1 Relic Shard per tier and nothing else.
BalanceYou keep your tier when you switch relic. Switching costs 1 to 4 Relic Shards, more as a relic fills up.
BalanceEach relic is capped at 8% of players, minimum 2.
BalanceA PvP kill moves one tier from you to your killer. The kill goes to the last player who tagged you.
BalanceThe combat tag lasts 90 seconds.
BalanceAllies deal no damage to each other. Knockback still applies.
BalanceStrength II and Swiftness II are capped at level I.
BalanceNetherite swords, axes and armour cannot be smithed.
BalanceTotems of Undying are capped at 3.
BalanceYou can only have one infused weapon at a time.
BalanceGrapple, Plating and Execute were rebalanced.
FixThe combat log vote stays open if you rejoin, and you cannot enter the Forgelands during a vote.
RemovedThe Blacksmith core trade.
v2.2v2.2v2.2
Season 2
Balance pass on the legendary recipes, plus a combat fix.
BalanceSpear Lunge now has a 5 second cooldown. A refused lunge costs no durability and no hunger.
FixYou can no longer open an ender chest while in combat.
BalanceEvery legendary recipe now costs 2 netherite ingots instead of 4.
BalanceAegis no longer needs a Nether Star or ancient debris.
BalanceSunderfall now needs 2 enchanted golden apples instead of 4.
BalanceAn upcoming legendary got reworked.
v2.1v2.1v2.1
Season 2
Small update and bug fixes.
NewVault opening in 1 hour is now announced in Discord.
NewThe Vault sealing is now announced in Discord.
NewA Forge Drop being called in, with its coordinates, is now announced in Discord.
FixAnvils on the Fire Temple pillars no longer work to upgrade relics.
NewYou now receive Fire Resistance at the Fire Temple so you don't die in the lava.
FixNo more powdered snow at the Warden Temple.
FixNo more snow at the Vault.
FixThe Vault zone now includes the custom trees.
BalanceThe Vault now closes 60 minutes after opening.
FixWhile the Vault is sealed, its chests cannot be opened and its blocks cannot be broken.
FixYou can no longer duplicate your relic using bundles.
FixYou can no longer move items into or out of a Forge Drop crate using bundles.
FixYou can no longer infuse multiple weapons using multiple relics.
FixNo more diamond duplication at the Blacksmith.
FixPlayers can no longer open and close trapdoors at the Forge and Vault.
FixPlayers can no longer break item frames at the Forge.
FixForge Drops can no longer be called in the Nether, the End or the Forgelands, including beacons fired from a dispenser.
v2.0v2.0v2.0
Season 2
Season 2. A new world, eight relics, eight legendaries, and everything built around them.
NewFour new relics: Metal, Wither, Blood and Warden. Eight elements in total.
NewEvery relic active has been replaced. Fire has Flashover, Ice has Glacial Prison, Strength has Onslaught, Agility has Grapple.
NewFire's kit is rebuilt around burning: Fireblood, Kindle, Burning, Rekindle and Auto-smelt.
BalanceStrength's knockback resistance is gone. Strength now has Execute and a flat melee bonus.
BalanceAgility's permanent Speed is gone. Agility now gets a short Speed burst whenever you deal or take player damage, and keeps its fall damage reduction.
BalanceFrostbite is reworked. No more Slowness or Mining Fatigue; stacks now make the target take more damage, and eight stacks freeze them.
NewSome relics have a second action on crouch plus the relic key. Warden's Scan and Blood's Heal Channel use it.
NewEight legendary items, one per relic. Only one of each exists, and each is revealed by its event.
NewLegendaries are earned through eight events over the first four weeks, roughly two a week. Winning gives a core.
NewThe Forge. Cores are forged into legendaries at a single station in the world. The forge takes three minutes, keeps running if the starter dies, and the finished legendary drops for whoever is standing there.
NewLegendaries drop on death, including non-PvP deaths. One that burns or falls into the void can be forged again from a new core.
NewThe Vault. A loot room that opens once a day at a random afternoon or evening time with one warning, then seals and throws everyone out. Loot refreshes every opening.
NewForge Drops. A loot crate falls at random coordinates with a countdown broadcast. More players online means less warning.
NewThe Blacksmith. An NPC with rotating trades that restock on a timer. He buys items Season 2 made useless and may re-offer a destroyed legendary's core at a steep price.
NewThe Forgelands. A separate event dimension reached through a portal the admins open. Relics and legendaries are suppressed inside and dying costs nothing.
RemovedBases, claims, barriers, sieges and upkeep are gone. 81% voted for vanilla bases with no protection. Beacons are vanilla.
RemovedThe tracking compass is gone. Warden's Scan is the only way to find someone, and it reveals you too.
BalanceNew world. Hard difficulty, 12,000 by 12,000 border, ±6,000 from spawn.
BalanceNetherite smithing is disabled. Diamond with Protection IV is the top of the armour range.
BalanceEnder pearls, chorus fruit, Riptide and elytra are banned while combat tagged and legal at all other times.
NewThe Forge SMP resource pack loads on join.
v1.1v1.1v1.1
Season 1
First wave of fixes and adjustments after Season 1 launch.
BalanceCombat tag duration extended to 45 seconds
FixPvE deaths no longer count as combat logging
FixAlly persistence fixed across sessions
BalanceMace damage rebalanced
FixRelic cursor drop bug fixed
BalanceRiptide blocked during combat
BalanceTier 2 to 3 upgrade swapped to Nautilus Shell
RemovedEvoker totems removed from natural drops
FixEnd entity-portal exploit closed
NewServer RAM upgraded to 7GB
NewAnti-xray protection added to the Nether
v1.0v1.0v1.0
Season 1
Forge SMP Season 1 went live with the full custom progression and PvP system.